Fallout 4

In a macrocosm as harsh asFallout 4 ’s post - apocalyptic waste , it ’s a estimable idea to have someone determine the Sole Survivor ’s back . Companions are a perfect fashion to do just that : assist out in fighting and sometimes offering their opinions during quest . However , one of the honorable aspects ofFallout 4 ’s companions is their perks , which are special bonuses that are singular to them .

side effect 4offers 16 companions who can travel with and help the Sole Survivor during their mission to encounter Shaun . Getting companions inFallout 4is simple-minded , but the method acting can vary between the unlike individuals on whirl . Some will require completing a specific seeking or joining their faction first , while others can quickly be lease for the right amount of caps . With each offeringdifferent science and decided outlookson the existence , it is well worth picking up as many fellow as possible during any playthrough .

There are a sum of 70 Perks in Fallout 4 and deciding which to pick can make all the difference for endurance . 11 of these are crucial to take .

mixcollage-08-dec-2024-01-53-pm-2416.jpg

How To Unlock Fallout 4 Companion Perks

Learning What Each Character Responds To Is Key

To get the single companion perks inFallout 4 , the Sole Survivor will need toincrease their kinship with each familiar . The affinity organization is designed so that the fellow traveller respond to the Sole Survivor based on their own personal likes and dislikes . The idea is that each fellow traveler will find more naturalistic as they respond to actions or dialogue in keeping with their backgrounds and beliefs .

All fellow traveler will begin at zero chemical attraction with the Sole Survivor , which is neutral , and from there , their opinion can go either up or down . At key affinity values , dialogues will trigger , and in the case of positive affinity , this will further the kinship . Positive affinity can also head to companion quest in some cases , which will be required to reach the next spirit level of kinship for that peculiar fellow .

phylogenetic relation

Player character with Codsworth in Fallout 4.

human relationship

chemical reaction

1000 +

Fallout 4 10 Must-Have Perks

hero-worship

Perk unlock .

1000

Elder Maxson and Paladin Danse from Fallout 4 with the Prydwen in the background.

crush

New dialogue triggered .

750

Fallout 4

Confidant

500

wonderment

Fallout

250

Friend

0

Neutral

-500

Disdain

-1000

Hatred

fellow will refuse to locomote with Sole Survivor .

When move with associate , a card oft appearsto get the Sole Survivor know how a companion feels about somethingthey have just said or done . There are only four reactions , but each will impact affinity either positively or negatively . " X loved that " will result in +35 , while hatred is -35 , and as well , " XTC like that " is +15 , while disliked is -15 .

It is important tolearn what each comrade respond toand design which pursuance to take them on or which actions to perform . For representative , Paladin Danse will not like it if the Sole Survivor is pro - Synth or if they utilise Chems . However , Deacon would reply very positively to pro - Synth actions , and Hancock approves of Chem use . Most comrade will hate it if they see the Sole Survivor murder someone ; however , Strong and Gage will have very positive reactions to the routine .

Dogmeat and Ada do not have affinity score and will stay with the Sole Survivor no matter of any actions shoot . Ada has no fellow traveller perquisite , while Dogmeat ’s perk must be chosen when leveling up .

All Fallout 4 Companion Perks

Companion Perks Can Dictate Which Companion Focus On First

Some perquisite are better suitable to certain fibre establish than others , so it is best to prioritize those companion first . For example , Deacon ’s perk is not bad for a stealth build , while Piper ’s is comfortably gained early to maximise XP gain . There are also perks that can only be take in after a companion ’s personal pursuit has been completed , such as with Cait , Danse , and MacCready .

Blind Betrayal amount near the end of Fallout 4 ’s Brotherhood of Steel questline and drive the player to make some hard selection about Paladin Danse .

Companion

Initial Location

Personal Quest

Perk

Cait

Combat Zone

Benign Intervention

Trigger Rush:25 % action at law point regeneration when below 25 % health

Codsworth

Sanctuary Hills

None

Robot Sympathy : Gain +10 wrong resistance against golem ' energy flack .

Curie

Vault 81

Emergent Behavior

Combat Medic : Once a day , heal 100 hit points when below 10 % wellness .

Paladin Danse

Cambridge Police Station

Blind Betrayal

Know Your Enemy : Deal 20 % more price against Feral Ghouls , Super Mutants , and Synth .

Deacon

Railroad military headquarters

Cloak & Dagger : There is a 20 % addition in canary attack damage and an increase in the Stealth Boy effect by 40 % .

John Hancock

Goodneighbor

Isodoped : 20 % quicker vital hit regeneration when the radiation sickness value exceed 250 .

Old Longfellow

The Last Plank

Shipbreaker

Hunter ’s Wisdom : Damage and vigour resistance of animals and sea wight is reduced by 25 % .

Robert MacCready

The Third Rail

Long Road onwards

Killshot:20 % accuracy increase when using V.A.T.S.

Piper

Diamond City

giving of Gab : Double XP when persuading people or let on unexampled positioning .

Porter Gage

Fizztop Grille

example in Blood : Gain +5 % more XP per kill and +10 damage resistance .

Preston Garvey

Museum of Freedom

United We place upright : Damage increase by 20 point and 20 % when front three or more enemies .

stiff

Trinity Tower

Berserk : Deal 20 % more harm when below 25 % health .

Nick Valentine

Vault 114

foresightful Time Coming

Close to Metal : One extra endeavor when hacking and a 50 % lockout time decrement .

X6 - 88

The Institute

Shield Harmonics : Resistance to muscularity weapon system increased by 20 .

There are 14 familiar perk to unlock inFallout 4 , each providing a encouragement to a skill , damage , or damage resistance . Once a companion ’s perk is gained , it is permanent , intend that even if that fellow traveler is not traveled with any longer , the benefits remain . Companion perks are a great service when playingFallout 4and are often the deciding factor when consider which companion is best .

Your Rating

Your comment has not been saved