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Summary
The video game manufacture has heavily relied on licensed titles to accommodate popular enfranchisement from film , goggle box shows , and other media into interactive format . However , the rush to cash in on a steel ’s popularity has head to the growth of many disappointing modernistic licensed games , likeMarvel ’s AvengersandThe Lord of the Rings : Gollum . This highlight the importance of caliber in biz development , as these titles not only let down fans but also maculate the report of the enfranchisement they are ground on .
There are a number of more recent licenced video game that have go to forgather expectationsdespite having the backing of well - known intellectual properties . These deed suffered from technical issues and poor game excogitation , turn what could have been an exciting experience into a complete disaster .
Video game movies are beginning to turn out their worth in Hollywood with a train of expectant freeing , and these are some of the unspoiled of all metre .
10Planet Of The Apes: Last Frontier
Fell Short Of The Film Series' High Standards
The reboot of thePlanet of the Apesseries , beginning with 2011’sRise of the Planet of the Apes , has shown that it can rival the original films and , in some respects , even surpass them . However , the video game adaptation does not match its cinematic counterparts . CallingPlanet of the Apes : Last Frontiera game is a bit of a stretch , as it resembles more of an synergistic moving picture with various choices more than factual gameplay .
typeset between the events ofDawn of the Planet of the ApesandWar for the Planet of the Apes , the game follow a tribe separate from Caesar ’s , as well as a mathematical group of human subsister . thespian ' choices can lead to different outcomes and affect their relationshipswith the various characters they interact with . Despite the telling graphics and the liaison of Andy Serkis , Last Frontiercouldn’t deliver a satisfying conclusion and ended up losing the battle before it even began .
9Ghostbusters (2016)
Failed To Capture The Spirit Of The Franchise
It ’s a stint to callGhostbustersa tie - in game , since it does n’t boast any of the film ’s characters , plot , or any real connection to the movie . However , it was officially licensed and liberate to concur with the2016Ghostbustersfilm . This is a duplicate - joystick shooter game whereup to four player can work through uninspired and untempting point , come across unappealing reference and unfunny humor , all for the gamey cost of $ 50 at launching .
The plot is more of a paladin gun with aGhostbusterstheme and does n’t capture the heart and soul of theGhostbustersexperiencebeyond the theatrical role uniforms and the game ’s branding . Unfortunately , the developer , FireForge Games , filed for bankruptcy three day after the game ’s release , which did n’t forecast the game ’s future well .
8Teenage Mutant Ninja Turtles: Mutants In Manhattan
A Promising Collaboration That Went Disastrously Wrong
Teenage Mutant Ninja Turtles : mutant in Manhattanshould have been a perfect combination , bringing together the pop heroes in a half - shell and Platinum Games , known for itsexcellentBayonettaseries . However , it turned out to be a adult disappointment , with uninspired combat , dull boss battle , uninteresting level pattern , and an unsettling redesign for the turtles .
The absence of sofa co - op multiplayer was just one of the issues with this plot . Mutants in Manhattanfeels like a hard currency grab anddoesn’t live up to the quality buff expectfrom these property . Perhaps the game ’s saving goodwill is that it is relatively shortsighted , limit player ' exposure . Unfortunately , this entry in theTMNTfranchise forget sports fan feeling more disappointed than quenched .
7Rambo: The Video Game
Fails To Capture The Essence Of The Iconic Action Hero
Rambo : The Video Gamewas imagine to allow lover to step into Rambo ’s place and re - feel the original trilogy . Considering how the character germinate from a PTSD - afflicted veteran inFirst Bloodto an over - the - top natural process hero in the later films , this was an interesting musical theme . The game could have been a simple , albeit trivial , mode to pass time . Unfortunately , instead of providing an authentic Rambo experience , the developer restrain the character to an on - rails shooterwith unimpressive prompt metre event , make it find like the action lack signification .
The plot has PS2 - character graphics and is filled with bugs and glitches , do it lessen unretentive in almost every aspect . alternatively of veritable action - Italian sandwich moments , players are subjected to a tiresome and overly structured experience . This failed adjustment leaves much to be desire , turning what could have been an piquant homage into a frustrating ordeal .
6South Park: Snow Day!
Fails To Live Up To The High Standards Set By Its Predecessors
South Park : Snow Daywas expected to be the next big smasher in theSouth Parkgaming franchise , following the winner ofThe Stick of TruthandThe Fractured But Whole . regrettably , Snow Dayfalls shortand is reminiscent of the N64 - era failures that plagued the serial ' early video game adaptations . The game suffers from a obtrusive cliff in quality , as it swaps the nearly perfect recreation of the show ’s art style for bland three-D mannikin that neglect to capture the vibrant energy of the previous titles .
The game ’s witticism and gameplay feel uninspired , with players bound to introductory scrap arenas that hardly differ from one another . It feature recycled duologue anda importantly toned - down edition of the serial publication ' stylemark humor . Instead of the expansiveSouth Parkworld that fans love , the game restricts instrumentalist to unoriginal , insistent content .
5Fast & Furious Crossroads
The Game Misses The Finish Line In Style & Thrill
Fast & Furious Crossroadswas expected to be an exciting increase to the long - standing franchise , but unfortunately , it did not live up to its potentiality . Despite theFast & Furiousseries ' 20 - year history and its repute for promote boundaries , this secret plan from somewhat Mad Studios - recognize for its piece of work onProject CARSandNeed for Speed- ultimately render a rather unstimulating experience .
The gameplay is super uninspired , with a disappointing lack of the high - octane thrills that define the film . Despite admit numerous gadgets and unlockable vehicles from the franchise ’s account , the plot fails to capture any of the cinematic excitation . The story shine plane , feature uninteresting new characters , and even Vin Diesel and Michelle Rodriguez seem disengaged in their performances . For die - gruelling sports fan , Crossroadsoffers little more than a stark admonisher of what the series could have been , making it a major disappointment in an otherwise thrill enfranchisement .
4The Lord Of The Rings: Gollum
Turned Gollum’s Backstory Into A Frustrating Fiasco
The Lord of the Rings : Gollumseems to lack an stand for audience . Despite Gollum ’s popularity as a character in theLord of the Ringsmovies and Andy Serkis ' particular portrayal of him , there was n’t much requirement for an expanded backstory , especially one not written by J.R.R. Tolkien himself .
The Lord of the Rings : Gollum has the titulary character roaming Middle - earth , but its strangely inventive premise is bogged down by technical issues .
The plot face many delays before its release , and when it finally come up out , it was filled with bugs and glitches , make it almost unplayable . The gameplay was dreadful , the muddy and blurry graphics and the story did n’t make sense . The Lord of the Rings : Gollumwas a bigger disaster than anyone expected , and it experience such bad reappraisal that Daedelic Entertainment decided to close its growth division .
3Suicide Squad: Kill The Justice League
Rocksteady’s Misguided Live Service Wasted Arkham’s Legacy
Suicide Squad : Kill the Justice Leaguewas expect to be an exciting new dismission from the popularBatman : Arkhamseries Divine . However , it turned out to be a immense disappointment . Rocksteady , known for itsgreat single - participant plot in theArkhamtrilogy , inexplicably publish one of the last tenner ’s uncollectible live - service game .
The last product fell far below expectations , featuring a laborious focus on microtransactions , a battle pass system , and no vindicated program for succeeding content . The story mistreated beloved characters , andthe gameplay quickly became monotonous , provide little to save it . After waiting nine long years sinceArkham Knight , it was disheartening to see a plot that seemed to be created entirely for corporate greed . This title serve well as a stark monitor of how even the most extremely call game can fail spectacularly .
2Marvel’s Avengers
Square Enix’s Approach Turned A Legendary Franchise Into A Cautionary Tale
Marvel ’s Avengershad the potentialto be an salient superhero game comparable to the winner of Insomniac’sSpider - Man . However , Square Enix ’s decisiveness to turn it into a live - service of process game rather of focus on a refined exclusive - role player experience leave to a vital failure . The biz ’s ambitious concept was eclipse by legion issue , such as an excessive number of in - game currency for enhancive items that did not affect gameplay and an overly expensive conflict crack that even consecrate participant found unpleasant .
The game had a surprisingly engaging story , but the plot ’s fault diminished its story forte . The initial excitement was drain by a biz full of microbe , repetitive content , and an exploitative monetization model . As a issue , the game run out to meet thespian expectationsand faced a disheartening fate . After old age of criticism , documentation for the game was eventually discontinued , and it wasdelisted from digital computer storage .
1The Walking Dead: Destinies
Turned A Beloved Franchise Into A Forgettable Farewell
The Walking Dead : Destinieswas a pregnant disappointment , failing to meet the high-pitched expectations set by the dealership ’s previous games and the beloved TV series . The game ’s main problem was its uninspired writ of execution , which is evident in its gameplay and storytelling . Instead of ply the piquant , story - focused experience devotee have add up to bear , Destiniesoffered a repetitious gameplay loop . The scrap mechanics were awkward , and the progression felt tiresome , diminish the intensity and suspense that are central toThe Walking Deaduniverse .
The secret plan ’s ill think fib failed to enchant the worked up astuteness and role maturation that made the enfranchisement compelling . The characters were also poorly write , lacking the complexity and preeminence that fans had grow accustomed to . couple on with outdated art and legion expert issues , the title felt rush and more like a John Cash snatch than a paying attention plus to theWalking Deadlegacy – a similar case toMarvel ’s AvengersandThe Lord of the Rings : Gollum .
Custom image by Katarina Cimbaljevic